Focused on real-time rendering and technical art: geometry processing, signed distance fields,
ray marching, procedural shading, and lightweight interactive tools.
The legacy archive below contains the full historical collection of technical demos from the old website.
Technical Articles
Curated from the old site archive. Each demo is a self-contained interactive page.
Archive
The complete old website is preserved at /old/. It contains
the original homepage, resume, and all 30+ technical demos / articles.